deathbob wrote:Ya, i was reading up about a method of storing a 3D array that returns multiple "probable" results (like 1,000,000 results). But modern comps can compute around 20,000 hashs per second so it would be a matter of second to find the right one while saving space because you don't have a full list of hashes. still take like 100GB though.
Users browsing this forum: No registered users and 1 guest