i6!

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i6!

Postby Captain Thark » Wed May 16, 2007 6:43 pm

Well, I've got my RPG rules finished in beta form! These are the rules I was posting on my journal a while back, and I happen to think they're pretty good. You need a setting with Trait, Feature, and Gear lists to actually do anything with it, but the rules for play are there!
Maybe I'll get up a revised version of Zobiepcalypse on later too!

Read i6 here!
This sword calls me it's master, but I feel more like it's slave.
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Re: i6!

Postby Robopanda333 » Wed May 16, 2007 7:35 pm

page 2 form should be from as in "The TN is a number form..."
you should have a 'standard' starting number of points...
Sombat is ripped straight from scion... only described worse... you should have a visual aid...
somthing like these
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Re: i6!

Postby Captain Thark » Wed May 16, 2007 7:51 pm

I'll have you know I came up with those rules year before Scion! I was trying to simulate the active time battle sytem in turn based form, and the earliest known use of this sytem was FFX.

Poorly explained though? I'll have to take a look at that.
This sword calls me it's master, but I feel more like it's slave.
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