Okay, I'm currently GMing an RPG based on Final Fantasy. It's an original game world that's hevely inspired by the games, and I'll be using Savge Worlds for the system.
I've got some Final Fantasy trappings I plan to use in it:
Summons
Airships
Chocobos
Potions
Black and White Mages
Overly large swords
Limit Breaks
Cid
So, I'm wondering if anyone has any ideas on things that would give it more Final Fantasy flavor, or any comments on the basic idea itself.
If this is succesful I might start posting transcripts of the sessions (or podcast them, if Panda lets us use his not-iPod).
Heck, I might share my setting rules if anyone is interested.